Lair Reviewer's Guide Arrives
Sony is forwarding some helpful advice on how to play the game.
After the media lashing Lair received last week, Sony seems to think reviewers could use some help coming to grips with the motion-controlled dragon game. A "Lair Reviewer's Guide" just arrived in our mailbox, and is chock full of helpful information that Sony hopes will give critics a better understanding of how the game should be played.
A forward written by the President of developer Factor 5, Julian Eggebrecht, reads, "Open your mind and hands for something very different!" One of the most common criticisms of the game has been that the motion controls are frustrating, and there is no option to use a more traditional control scheme. Eggebrecht recently theorized that game journalists are generally hardcore gamers who simply don't like motion controls.
The Guide is elaborately illustrated with detailed facts on Lair's story, characters, and dragons. Six of the 21 pages are devoted to the game's controls.
It is common for review copies of a game to come with a fact sheet, but this is the first time we've seen an extensive Reviewer's Guide packed with artwork and gameplay advice.
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